Membrane: Dancing fluids
More old stuff, I did this using Hybrido. I have not enough memory to render it but is cool anyway.
I did it animating a surface geometry in a similar way as a membrane in a speaker, around 25 millions of particles.
Crowd Flow: old tests
Looking in my old stuff I found some comparative videos I would like to share, these are not really relevant but could help anybody to have a better understanding of this tool.
Sorry! In some videos attribute values are not showed.
Branching
Aproach Slope
Aproach Speed
Aproach Strength
Outer Boundary
Cover Speed
Cover Scape Limit
Cover Outer Limit
Cover Inner Limit
Get velocity script
This time a script to get the velocity of any node in the scene, very useful to analize collisions, evaluate timing or get the real velocity from objects from animated shots.
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